000 01504nab a22002537 4500
001 H004.415 JOU
003 AR-sfUTN
008 190909b xx |||p|r|||| 00| 0 spa d
040 _cAR-sfUTN
080 _aH004.415 JOU
100 _aDuell, Michael
245 _aNonsoftware examples of patterns of software architecture
336 _2rdacontent
_atexto
_btxt
337 _2rdamedia
_asin mediaciĆ³n
_bn
338 _2rdacarrier
_avolumen
_bnc
505 _aNonsoftware examples of software design patterns are discussed. Source code examples are implemented in particular programming languages. An example implemented in an unfamiliar programming language imposes the burden of trying to become familiar with language constructs and may hinder the reader's ability to understand the pattern. Commonly occurring nonsoftware examples can demonstrate patterns without requiring understanding of the applications or implementation language. When a nonsoftware example's participants correspond to those of the pattern and exhibit comparable behavior, the example's consequences match those of the pattern, and the example requires no specialized knowledge, it is ideally suited for demonstrating the pattern.
650 _aSOFTWARE
650 _aCOMPUTER ARCHITECTURE
650 _aSTANDARDS
650 _aMODELS
773 _tJOOP : the journal of object-oriented programming
_wH004.415 JOU
_nS.T.:H004.415 JOU PP3422
_g(vol. 13, nro. 2, May. 2000), p. 4-7
942 _cAN
999 _c37359
_d37359