000 02543nam a2200265 a 4500
003 AR-sfUTN
008 170717b ||||| |||| 00| 0 d
020 _a1560913312
040 _cAR-sfUTN
041 _aeng
080 _a656.08 AC24 III
_22000
245 1 0 _aAccident reconstruction :
_btechnology and animation
_nIII.
260 _aWarrendale:
_bSociety of Automotive Engineers (SAE),
_c1993
300 _a305 p.
336 _2rdacontent
_atexto
_btxt
337 _2rdamedia
_asin mediaciĆ³n
_bn
338 _2rdacarrier
_avolumen
_bnc
490 _aSAE
_vSP-946
500 _aReprint International Congress and Exposition. Detroit, Michigan. March 1-5, 1993
505 8 0 _aCONTENIDO Three-Dimensional Analysis of a Vehicle in Flight 1 Post-Impact Spin, 1968-1993 7 Impact Model for Accident Reconstruction - Normal and Tangential Restitution Coefficients 23 Modeling of a Sliding Phase in Accident Reconstruction 35 Reconstruction of Accidents Involving Highway Barriers 41 An Analytical Method to Determine Vehicle Impact Speeds into Energy Absorbing Barrier End Treatments 51 Investigation and Analysis of Marine Accidents 57 The Physics of Throw Distance in Accident Reconstruction 71 Scale Model Tests of Vehicle Motions 83 Accident Information for Traffic Accident Reconstruction - The Role of the Automobile Lamp Filament 89 Accuracy of Three-Dimensional Photogrammetry as Established by Controlled Field Tests 99 Empirical and Pictorial Results of Vehicle Tip-Over Impact Tests 121 A Comparison of Devices Used to Measure Vehicle Braking Deceleration 135 Application of a Generalised Frontal Crush Model of the Car Population to Pole and Narrow Object Impacts 163 Head Impact Reconstruction - HIC Validation and Pedestrian Injury Risk 175 Reconstructing Collisions Involving Ice and Slippery Surfaces 185 Measured Vehicle Inertial Parameters - NHTSA's Data Through September 1992 195 Estimating Crush Stiffness when Reconstructing Vehicle Accidents 217 An Investigation into Vehicle Frontal Impact Stiffness,BEV and Repeated Testing for Reconstruction 227 Hands-Off Animation 257 Human Factors, Injury Causation, and Animation 267 A Computer Graphics Interface Specification for Studying Humans, Vehicles and Their Environment 273 Adapting Three-Dimensional Animation Software for Photogrammetry Calculations 293 Stereoscopic Animation for Accident Reconstruction 301
650 _aTRAFFIC ACCIDENTS
650 _aACCIDENTES DE TRANSITO
942 _cBK
_2udc
999 _c13426
_d13426