TY - BOOK AU - Gurewich,Ori AU - Gurewich,Nathan TI - Real-world applications with Visual Basic / SN - 0672306212 PY - 1994/// CY - Indiana PB - Sams KW - DESARROLLO MULTIMEDIA KW - VISUAL BASIC-MULTIMEDIA KW - ANIMATION PROGRAMS N1 - Incluye CD-ROM, nÂș inv. RE0032; CONTENIDO Chapter 1 Introduction: Developing Powerful Windows Applications with Visual Basic 1 Chapter 2 Creating Animation Programs (Part I) 23 Chapter 3 Creating Animation Programs (Part II) 45 Chapter 4 Creating Multimedia Programs (Part I) 75 Chapter 5 Creating Multimedia Programs (Part II) 119 Chapter 6 Creating a Multiple-Document Interface Text Editor Application (Part I) 173 Chapter 7 Creating a Multiple-Document Interface Text Editor Application (Part II) 219 Chapter 8 Creating Database Applications (Part I) 263 Chapter 9 Creating Database Applications (Part II) 287 Chapter 10 Creating Card Game Programs (Part I) 299 Chapter 11 Creating Card Game Programs (Part II) 321 Chapter 12 Creating Dice Game Programs (Part I) 333 Chapter 13 Creating Dice Game Programs (Part II) 351 Chapter 14 Creating 3D Virtual Reality-Based Programs (Part I) 365 Chapter 15 Creating 3D Virtual Reality-Based Programs (Part II) 375 Chapter 16 Using the Joystick (Part I) 383 Chapter 17 Using the Joystick (Part II) 397 Chapter 18 Visual Basic Tools: Creating Dynamic Linked Libraries for Visual Basic 407 Chapter 19 Creating your Own VBX Controls 411 Chapter 20 Preparing Y our Visual Basic Programs for Distribution and Preparing an Install Program 413 Appendix A Visual Basic Essentials (Part I) 441 Appendix B Visual Basic Essentials (Part II) 473 Appendix C Visual Basic Essentials (Part III) 497 Appendix D Multimedia Reference 527 Appendix E Writing a Complete Wave Editor Program Application 581 Appendix F Video for Windows 691 Index 697 ER -