Detalles MARC
000 -Cabecera |
Campo de control de longitud fija |
06055nam a2200289 a 4500 |
003 - Identificador del Número de control |
Identificador del número de control |
AR-sfUTN |
008 - Códigos de información de longitud fija-Información general |
Códigos de información de longitud fija |
170717b ||||| |||| 00| 0 d |
020 ## - ISBN |
ISBN |
0131086146 |
040 ## - Fuente de la catalogación |
Centro transcriptor |
AR-sfUTN |
041 ## - Código de lengua |
Código de lengua del texto |
eng |
080 ## - CDU |
Clasificación Decimal Universal |
004.415.2.045 C48 |
Edición de la CDU |
2000 |
100 1# - Punto de acceso principal-Nombre de persona |
Nombre personal |
Coad, Peter |
245 10 - Mención de título |
Título |
Object models : |
Resto del título |
strategies, patterns and applications / |
Mención de responsabilidad |
Peter Coad with David North and Mark Mayfield. |
260 ## - Publicación, distribución, etc. (pie de imprenta) |
Lugar de publicación, distribución, etc. |
Englewood Cliffs, New Jersey: |
Nombre del editor, distribuidor, etc. |
Prentice Hall, |
Fecha de publicación, distribución, etc. |
1995 |
300 ## - Descripción física |
Extensión |
505 p. |
336 ## - Tipo de contenido |
Fuente |
rdacontent |
Término de tipo de contenido |
texto |
Código de tipo de contenido |
txt |
337 ## - Tipo de medio |
Fuente |
rdamedia |
Nombre del tipo de medio |
sin mediación |
Código del tipo de medio |
n |
338 ## - Tipo de soporte |
Fuente |
rdacarrier |
Nombre del tipo de soporte |
volumen |
Código del tipo de soporte |
nc |
490 ## - Mención de serie |
Mención de serie |
Yourdon Press Computing Series |
505 80 - Nota de contenido con formato |
Nota de contenido con formato |
CONTENIDO<br/>Preface xii<br/>Applications xiii<br/>Strategies and Patterns xiv<br/>Why read this book? xv<br/>Automated Tool, Included on Diskette xvi<br/>Additional Strategies and Patterns xvii<br/>Creativity and Innovation xviii<br/>1. Connie's Convenience Store (A Point-of-Sale Application)<br/>Getting Started 1<br/>In This Chapter 1<br/>Identifying System Purpose and Features 2<br/>Selecting Objects 5<br/>Selecting Problem-Domain Objects 7<br/>Applying Patterns: Select and Organize Problem-Domain Objects 18<br/>Establishing Responsibilities For Problem-Domain Objects 29<br/>Applying Patterns: Establish Problem-Domain Responsibilities 55<br/>Working Out Problem-Domain Dynamics With Scenarios 60<br/>Selecting Human-Interaction Objects 66<br/>Establishing Human-Interaction Responsibilities 69<br/>Working Out Human-Interaction Dynamics With Scenarios 72<br/>Selecting System-Interaction Objects 81<br/>Establishing System-Interaction Responsibilities 83<br/>Working Out System-Interaction Dynamics With Scenarios 85<br/>Selecting Data- Management Objects and Responsibilities 86<br/>Working Out Data-Management Dynamics With Scenarios 88<br/>Progress At This Point 90<br/>Wrap-Up 96<br/>2. Wally's Warehouse (A Warehouse Application) 97<br/>Identifying System Purpose and Features 98<br/>Identify System Features 101<br/>Selecting Problem-Domain Objects 101<br/>Applying Patterns: Select and Organize Problem-Domain Objects 105<br/>Establishing Responsibilities For The Problem-Domain Objects 114<br/>Working Out Problem-Domain Dynamics With Scenarios 128<br/>Selecting Human-Interaction Objects and Responsibilities 133<br/>Working Out Human-Interaction Dynamics With Scenarios 134<br/>Selecting Data-Management Objects and Responsibilities 142<br/>Selecting System-Interaction Objects and Responsibilities 143<br/>Progress At This Point 143<br/>Wrap-Up 149<br/>3. Ollie's Order Center (An Order-Entry Application) 151<br/>Getting Started 151<br/>Identifying System Purpose and Features 152<br/>Selecting Objects 156<br/>Selecting Problem-Domain Objects 158<br/>Reuse, Reuse, Reuse 160<br/>Establishing Responsibilities For Problem-Domain Objects 165<br/>Working Out Problem-Domain Dynamics With Scenarios 182<br/>Selecting Human- Interaction Objects 183<br/>Establishing Human-Interaction Responsibilities 184<br/>Working Out Human-Interaction Dynamics With Scenarios 185<br/>Selecting System Interaction Objects 187<br/>Establishing System-Interaction Responsibilities 188<br/>Working Out System-Interaction Dynamics With Scenarios 189<br/>Selecting Data-Management Objects and Responsibilities 189<br/>Working Out Data-Management Dynamics With Scenarios 190<br/>Progress At This Point 192<br/>Wrap-Up 196<br/>4. Dani's Diverters (A Soft Real-Time Conveyance Application) 197<br/>Identifying System Purpose And Features 197<br/>Activities, Activities, Activities 202<br/>Selecting Problem-Domain Objects 203<br/>Applying Patterns: Organize Problem-Domain Objects 207<br/>Working Out Problem-Domain Dynamics With Scenarios 211<br/>Selecting Human Interaction Objects 222<br/>Selecting System-Interaction Objects 223<br/>Selecting Data-Management Objects And Responsibilities 224<br/>Establishing Responsibilities 224<br/>Real-Time System Considerations 230<br/>Progress At This Point 238<br/>Wrap-Up 241<br/>5. Andi's Autopilot (A Hard Real-Time Control Application) 243<br/>Identifying System Purpose And Features 243<br/>Selecting Objects 244<br/>Selecting Problem-Domain Objects 250<br/>Working Out The Model 257<br/>Working Out Problem-Domain Dynamics With Scenarios 266<br/>Selecting Human- Interaction Objects 281<br/>Establishing Human-Interaction Responsibilities 281<br/>Working Out Human-Interaction Dynamics With Scenarios 281<br/>Selecting Data-Management Objects 282<br/>Selecting System-Interaction Objects 282<br/>Establishing System-Interaction Responsibilities 282<br/>Working Out System- Interaction Dynamics With Scenarios 283<br/>Progress At This Point 284<br/>Wrap-Up 288<br/>6. All Five Applications, At High Speed 289<br/>The Power Of Patterns 289<br/>Patterns, Supported by Strategies 290<br/>Connie's Convenience Store (A Point-of-Sale Application) 291<br/>Wally's Warehouse (A WAREHOUSE APPLICATION) 309<br/>Ollie's Order Center (An Order-Entry Application) 335<br/>Dani's Diverters (A Soft Real-Time Application) 359<br/>Andi's Auto-Polot (A Hard Real-Time Application) 368<br/>Wrap-Up 380<br/>Congratulations! 380<br/>7. Strategies And Patterns Handbook 381<br/>Strategies For Building Object Models 381<br/>Patterns For Building Object Models 422<br/>Epilog 447<br/>A. Notation 451<br/>Critical Success Factors 451<br/>The Icons 451<br/>The Connections 453<br/>A Business Example 454<br/>A Real-Time Example 456<br/>Scenario Views 456<br/>Object-Model Components 459<br/>Other Notations, Not Included (And Why) 460<br/>Wrap-Up 462<br/>B. Patterns In Other Fields 463<br/>C. Data Management 471<br/>DM Objects: What, When, Why 471<br/>PD And DM Objects 472<br/>HI And PD Objects 472<br/>Details On DM Objects 472<br/>Implementation Notes 476<br/>WRAP-UP 479<br/>D. The Executive Decision to Adopt Object Technology 481<br/>Significant Improvements With Object Technology 481<br/>Why Executives Adopt Object Technology 484<br/>How To Get Started With Object Technology 485<br/>E. A Histogram of Initial Object Modeling 489<br/>Glossary 491<br/>Bibliography 497<br/>Software Development 497<br/>Patterns In Other Fields 498<br/>Other Publications 498<br/>Related Publications By The Authors 498<br/>Index 499 |
650 ## - Punto de acceso adicional de materia - Término de materia |
Término de materia |
OBJECT-ORIENTED PROGRAMMING |
650 ## - Punto de acceso adicional de materia - Término de materia |
Término de materia |
DISEÑO DE SOFTWARE |
700 1# - Punto de acceso adicional - Nombre de persona |
Nombre personal |
North, David |
700 1# - Punto de acceso adicional - Nombre de persona |
Nombre personal |
Mayfield, Mark |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Tipo de ítem Koha |
Libro |
Esquema de clasificación |
Clasificación Decinal Universal |